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Dangerous Waters /PC

Dangerous Waters /PC

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Co-op and head-to-head multiplayer modes allow controllable submarine, surface and air platforms to battle it out in the ultimate naval combat experience.

By assigning certain crew positions to be managed by "virtual crews", the player can substitute different functions for the simulation to manage.

This allows the player to tailor the difficulty level of the game to their liking and the precise level of involvement and micro-management they desire.



- The player could choose to monitor each crew station or choose to command only the platform and let the A.I. to do the rest.
- Autocrew control is dynamic, so the player can enable or disable this feature for each crew station modeled in the game.
- Detailed representations of the crew stations of each controllable unit and their respective arsenals provide a realistic gameplay experience.
- Over 270 meticulously researched and modeled surface, submarine and air units.
- Authentic simulation of sensor performance both in the air and through the ocean environment challenges the player to detect unknown enemies.



- Realistic presentation of flight characteristics, buoyancy, air resistance and gravity ensure realistic control and maneuvering.
- Players will compete in campaigns where their actions have a profound effect on the missions that follow.
- Use of dynamic elements such as inclusion probability, dynamic groups of objects.
- Dynamic inclusion of mission objectives and rules of engagement (which can change mid-mission) all ensure that campaigns will never play out the same way twice.
- After selecting the platform and mission difficulty level, the player will be given a completely random and dynamic scenario.
- It will consist of an infinite combination of mission objectives, enemy forces and random locations.

General features
Developer BATTLEFRONT.COM
Players 32 ONLINE
Publisher SONALYSTS
Released 2005-02-22
Score 82
Score users 8.3

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