Dead Rising (Classics) (BBFC) /X360
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Dead Rising follows the chilling story of Frank West, an overzealous photojournalist on the hunt for a long life.
In search of a juicy lead, he heads to a small suburban town, only to find it has become overrun by zombies.
He escapes to the local mall, thinking it will be a bastion of safety, but it turns out it's anything but.
It will be a real fight to survive the endless stream of enemies.

Characteristics:
- Players will have complete dominance of a realistic shopping mall, using everything they can find to fight the flesh-hungry mob and search for the truth behind the horrible epidemic.
- It has an open level of freedom and offers a wide range of game possibilities.
- As part of a real-time system, time is dynamic in Dead Rising, revealing whether Frank is actively employed or simply stationary.
- Time also plays a role as zombies become stronger when the sun goes down.

- Although they move slowly during the day, the zombies become stronger and faster at night, making them even more dangerous for the survivors.
- The unprecedented number of enemies comes in never-ending waves and consists of a diverse population of former humans who have retained a memory of their previous life, which is reflected in their behavior and appearance.
- The variety of different shops in the mall provide players with an endless supply of resources, including vehicles, improvised weapons and more.
- Players will also meet other survivors along the way and help them get valuable clues about what happened.

General features | |
Age rating | 17 |
Developer | CAPCOM |
ESRB Age rating | M |
PEGI Age rating | PEGI 18 |
Players | NO ONLINE MULTIPLAYER |
Publisher | CAPCOM |
Released | 2006-08-08 |
Score | 85 |
Score users | 7.3 |